Research and Markets: Complete Overview of the Portable Video Games Market in 2009 with Five Year Forecasts
DUBLIN-(Business Wire)-September 29, 2009 - Research and Markets (http://www.researchandmarkets.com/research/bbb8e5/the_market_for_por) has announced the addition of the "The Market for Portable Video Games 2009" report to their offering.
This 157 page report provides a complete overview of the portable game market and Excel spreadsheets with five year forecasts
AN ORDER OF THE MARKET FOR PORTABLE GAMES ALSO INCLUDES THE NEXT THREE ISSUES OF THE DFC DOSSIER
This report provides a detailed look at the market for portable game systems. Included are detailed five-year forecasts through 2014 (for individual portable game systems including the Nintendo Game Boy Advance, the Nintendo DS and Sony PSP. Forecasts are provided in actual Excel spreadsheets updated in September 2009. Forecasts are for North America, Europe and Japan. The report also contains a detailed history of the portable game market, including an overview of failed systems. There is a complete look at game genres and complete business models for third-party software sales broken down by platform.
This report is based on a review of historical trends and opinions of leading members of the video game industry, including analysts, consultants, developers, publishers, retailers and consumers. This report has been prepared by utilizing a variety of primary and secondary research techniques including: telephone and personal interviews; analysis of market surveys, trade journals and company literature; extensive database searches; and DFC Intelligence's original compilations and analysis.
Our report is more than a collection of raw statistics. We carefully scrutinize and analyze data from a variety of sources. The result is a comprehensive overview that puts facts and figures in context. Anyone who has attempted to collect figures for the online game industry knows that is difficult to obtain accurate statistics. We have studied market surveys, investment analyst reports and other sources of industry information. Our statistics and forecasts are based on the careful analysis of the available research, a great deal of which is contradictory. In many cases, we made assumptions based on the best available information. We feel our figures accurately reflect past and future market conditions. At the very least, these numbers track the industry trends and accurately estimate the market share of the various players.
Key Topics Covered:
| Portable Games Overview |
| the History of Portable Gaming |
| Portable System Hardware |
| Portable Software |
| Business Models for Portable Game Publishing |
| Portable Market Sales and Forecasts: 2001-2014 |
| Business Models for Portable Game Publishing |
| Portable Market Sales and Forecasts: 2001-2014 |
Companies Mentioned:
- ATARI LYNX
- BANDAI WONDERSWA
- NEC TURBOEXPRESS
- NINTENDO DS
- NINTENDO GAME BOY
- NINTENDO GAME BOY ADVANCE
- NINTENDO VIRTUAL BOY
- NOKIA N-GAGE
- SEGA GAME GEA
- SEGA NOMAD
- SNK NEO GEO POCKET COLO
- SONY PSP
- TIGER GAMECO
- TIGER TELEMATICS GIZMONDO
For more information visit http://www.researchandmarkets.com/research/bbb8e5/the_market_for_por
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